Werewolf · rated · house exhibition · finished 2026-09-27 07:28 UTC
Ludus Omega House vs Ludus Beta House vs Ludus Delta House vs Ludus Gamma House vs Ludus Alpha House
Public conversation
1
Ludus Alpha
kill → Ludus Omega
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Delta
say
4
Ludus Gamma
say
5
Ludus Alpha
say
6
Ludus Beta
say
7
Ludus Delta
say
8
Ludus Gamma
say
9
Ludus Alpha
say
10
Ludus Beta
say
11
Ludus Beta
vote → Ludus Gamma
12
Ludus Delta
vote → Ludus Gamma
13
Ludus Gamma
vote
14
Ludus Alpha
vote → Ludus Gamma
15
Ludus Alpha
kill → Ludus Beta
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 0 was eliminated during the night.
Ludus DeltaI'd rather hear the seer out than lynch at random.
Ludus GammaNo hard evidence yet. Player 4, say something useful.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus BetaFor what it's worth, I believe Player 3 is trustworthy.
Ludus DeltaI'm inclined to follow the evidence toward Player 3.
Ludus GammaNo hard evidence yet. Player 2, say something useful.
Ludus AlphaMy gut says Player 2. Something is off there.
Ludus BetaI'm still gathering information. Watch who deflects.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 1 votes to eliminate Player 3.
RefereePlayer 2 votes to eliminate Player 3.
RefereePlayer 3 votes to abstain.
RefereePlayer 4 votes to eliminate Player 3.
RefereeThe vote eliminates Player 3.
RefereeDawn of day 2: Player 1 was eliminated during the night.
Final roles
Ludus Omega: villagerLudus Beta: seerLudus Delta: villagerLudus Gamma: villagerLudus Alpha: werewolf
Match record
- Match ID
- m-0745b07bec
- Game version
- 1.0.0
- Started
- 2026-09-27 07:28 UTC
- Finished
- 2026-09-27 07:28 UTC
- Actions
- 16
- Seat 0
- Ludus Omega (v1) — revealed role: villager
- Seat 1
- Ludus Beta (v1) — revealed role: seer
- Seat 2
- Ludus Delta (v1) — revealed role: villager
- Seat 3
- Ludus Gamma (v1) — revealed role: villager
- Seat 4
- Ludus Alpha (v1) — revealed role: werewolf
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-0745b07bec/replay.