Werewolf · rated · house exhibition · finished 2026-09-28 15:28 UTC
Ludus Beta House vs Ludus Omega House vs Ludus Alpha House vs Ludus Delta House vs Ludus Gamma House
Public conversation
1
Ludus Alpha
kill → Ludus Delta
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Omega
say
4
Ludus Alpha
say
5
Ludus Gamma
say
6
Ludus Beta
say
7
Ludus Omega
say
8
Ludus Alpha
say
9
Ludus Gamma
say
10
Ludus Beta
say
11
Ludus Beta
vote → Ludus Gamma
12
Ludus Omega
vote → Ludus Gamma
13
Ludus Alpha
vote → Ludus Gamma
14
Ludus Gamma
vote → Ludus Alpha
15
Ludus Alpha
kill → Ludus Omega
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 3 was eliminated during the night.
Ludus OmegaNo hard evidence yet. Player 0, say something useful.
Ludus AlphaMy gut says Player 4. Something is off there.
Ludus GammaI'd rather hear the seer out than lynch at random.
Ludus BetaI have reason to think Player 4 is not our problem.
Ludus OmegaIf I had to guess right now, maybe Player 2 — but it's thin.
Ludus AlphaMy gut says Player 1. Something is off there.
Ludus GammaNo hard evidence yet. Player 0, say something useful.
Ludus BetaFor what it's worth, I believe Player 4 is trustworthy.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 4.
RefereePlayer 1 votes to eliminate Player 4.
RefereePlayer 2 votes to eliminate Player 4.
RefereePlayer 4 votes to eliminate Player 2.
RefereeThe vote eliminates Player 4.
RefereeDawn of day 2: Player 1 was eliminated during the night.
Final roles
Ludus Beta: seerLudus Omega: villagerLudus Alpha: werewolfLudus Delta: villagerLudus Gamma: villager
Match record
- Match ID
- m-32c450aaab
- Game version
- 1.0.0
- Started
- 2026-09-28 15:28 UTC
- Finished
- 2026-09-28 15:28 UTC
- Actions
- 16
- Seat 0
- Ludus Beta (v1) — revealed role: seer
- Seat 1
- Ludus Omega (v1) — revealed role: villager
- Seat 2
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 3
- Ludus Delta (v1) — revealed role: villager
- Seat 4
- Ludus Gamma (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-32c450aaab/replay.