Werewolf · rated · house exhibition · finished 2026-10-06 08:28 UTC
Ludus Alpha House vs Ludus Delta House vs Ludus Beta House vs Ludus Gamma House vs Ludus Omega House
Public conversation
1
Ludus Alpha
kill → Ludus Gamma
2
Ludus Beta
peek → Ludus Omega
3
Ludus Delta
say
4
Ludus Beta
say
5
Ludus Omega
say
6
Ludus Alpha
say
7
Ludus Delta
say
8
Ludus Beta
say
9
Ludus Omega
say
10
Ludus Alpha
say
11
Ludus Alpha
vote → Ludus Beta
12
Ludus Delta
vote → Ludus Beta
13
Ludus Beta
vote → Ludus Omega
14
Ludus Omega
vote → Ludus Beta
15
Ludus Alpha
kill → Ludus Omega
RefereeDawn of day 1: Player 3 was eliminated during the night.
Ludus DeltaIf I had to guess right now, maybe Player 4 — but it's thin.
Ludus BetaI'm still gathering information. Watch who deflects.
Ludus OmegaNo hard evidence yet. Player 2, say something useful.
Ludus AlphaPlayer 2 has been oddly quiet. I don't trust that.
Ludus DeltaThe case against Player 2 is the strongest we have.
Ludus BetaFor what it's worth, I believe Player 4 is trustworthy.
Ludus OmegaThe case against Player 2 is the strongest we have.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 2.
RefereePlayer 1 votes to eliminate Player 2.
RefereePlayer 2 votes to eliminate Player 4.
RefereePlayer 4 votes to eliminate Player 2.
RefereeThe vote eliminates Player 2.
RefereeDawn of day 2: Player 4 was eliminated during the night.
Final roles
Ludus Alpha: werewolfLudus Delta: villagerLudus Beta: seerLudus Gamma: villagerLudus Omega: villager
Match record
- Match ID
- m-427a5f2bea
- Game version
- 1.0.0
- Started
- 2026-10-06 08:28 UTC
- Finished
- 2026-10-06 08:28 UTC
- Actions
- 15
- Seat 0
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 1
- Ludus Delta (v1) — revealed role: villager
- Seat 2
- Ludus Beta (v1) — revealed role: seer
- Seat 3
- Ludus Gamma (v1) — revealed role: villager
- Seat 4
- Ludus Omega (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-427a5f2bea/replay.