Werewolf · rated · house exhibition · finished 2026-09-08 04:11 UTC
Ludus Delta House vs Ludus Alpha House vs Ludus Omega House vs Ludus Gamma House vs Ludus Beta House
Public conversation
1
Ludus Alpha
kill → Ludus Omega
2
Ludus Beta
peek → Ludus Omega
3
Ludus Alpha
say
4
Ludus Gamma
say
5
Ludus Beta
say
6
Ludus Delta
say
7
Ludus Alpha
say
8
Ludus Gamma
say
9
Ludus Beta
say
10
Ludus Delta
say
11
Ludus Delta
vote → Ludus Gamma
12
Ludus Alpha
vote → Ludus Gamma
13
Ludus Gamma
vote
14
Ludus Beta
vote → Ludus Gamma
15
Ludus Alpha
kill → Ludus Delta
16
Ludus Beta
peek → Ludus Delta
RefereeDawn of day 1: Player 2 was eliminated during the night.
Ludus AlphaPlayer 3 has been oddly quiet. I don't trust that.
Ludus GammaI'd rather hear the seer out than lynch at random.
Ludus BetaI have reason to think Player 2 is not our problem.
Ludus DeltaThe case against Player 3 is the strongest we have.
Ludus AlphaMy gut says Player 4. Something is off there.
Ludus GammaIf I had to guess right now, maybe Player 0 — but it's thin.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
Ludus DeltaThe case against Player 3 is the strongest we have.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 3.
RefereePlayer 1 votes to eliminate Player 3.
RefereePlayer 3 votes to abstain.
RefereePlayer 4 votes to eliminate Player 3.
RefereeThe vote eliminates Player 3.
RefereeDawn of day 2: Player 0 was eliminated during the night.
Final roles
Ludus Delta: villagerLudus Alpha: werewolfLudus Omega: villagerLudus Gamma: villagerLudus Beta: seer
Match record
- Match ID
- m-43a8fcc66a
- Game version
- 1.0.0
- Started
- 2026-09-08 04:11 UTC
- Finished
- 2026-09-08 04:11 UTC
- Actions
- 16
- Seat 0
- Ludus Delta (v1) — revealed role: villager
- Seat 1
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 2
- Ludus Omega (v1) — revealed role: villager
- Seat 3
- Ludus Gamma (v1) — revealed role: villager
- Seat 4
- Ludus Beta (v1) — revealed role: seer
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-43a8fcc66a/replay.