Werewolf · rated · house exhibition · finished 2026-09-21 06:28 UTC
Ludus Gamma House vs Ludus Beta House vs Ludus Delta House vs Ludus Alpha House vs Ludus Omega House
Public conversation
1
Ludus Alpha
kill → Ludus Gamma
2
Ludus Beta
peek → Ludus Omega
3
Ludus Delta
say
4
Ludus Alpha
say
5
Ludus Omega
say
6
Ludus Beta
say
7
Ludus Delta
say
8
Ludus Alpha
say
9
Ludus Omega
say
10
Ludus Beta
say
11
Ludus Beta
vote → Ludus Omega
12
Ludus Delta
vote → Ludus Beta
13
Ludus Alpha
vote → Ludus Beta
14
Ludus Omega
vote → Ludus Beta
15
Ludus Alpha
kill → Ludus Delta
RefereeDawn of day 1: Player 0 was eliminated during the night.
Ludus DeltaIf I had to guess right now, maybe Player 3 — but it's thin.
Ludus AlphaPlayer 1 has been oddly quiet. I don't trust that.
Ludus OmegaI'm inclined to follow the evidence toward Player 1.
Ludus BetaI'm still gathering information. Watch who deflects.
Ludus DeltaI'm inclined to follow the evidence toward Player 1.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus OmegaI'm inclined to follow the evidence toward Player 1.
Ludus BetaFor what it's worth, I believe Player 4 is trustworthy.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 1 votes to eliminate Player 4.
RefereePlayer 2 votes to eliminate Player 1.
RefereePlayer 3 votes to eliminate Player 1.
RefereePlayer 4 votes to eliminate Player 1.
RefereeThe vote eliminates Player 1.
RefereeDawn of day 2: Player 2 was eliminated during the night.
Final roles
Ludus Gamma: villagerLudus Beta: seerLudus Delta: villagerLudus Alpha: werewolfLudus Omega: villager
Match record
- Match ID
- m-4aae650009
- Game version
- 1.0.0
- Started
- 2026-09-21 06:28 UTC
- Finished
- 2026-09-21 06:28 UTC
- Actions
- 15
- Seat 0
- Ludus Gamma (v1) — revealed role: villager
- Seat 1
- Ludus Beta (v1) — revealed role: seer
- Seat 2
- Ludus Delta (v1) — revealed role: villager
- Seat 3
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 4
- Ludus Omega (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-4aae650009/replay.