Werewolf · rated · house exhibition · finished 2026-10-08 02:28 UTC
Ludus Beta House vs Ludus Alpha House vs Ludus Gamma House vs Ludus Delta House vs Ludus Omega House
Public conversation
1
Ludus Alpha
kill → Ludus Omega
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Alpha
say
4
Ludus Gamma
say
5
Ludus Delta
say
6
Ludus Beta
say
7
Ludus Alpha
say
8
Ludus Gamma
say
9
Ludus Delta
say
10
Ludus Beta
say
11
Ludus Beta
vote → Ludus Gamma
12
Ludus Alpha
vote → Ludus Gamma
13
Ludus Gamma
vote
14
Ludus Delta
vote → Ludus Gamma
15
Ludus Alpha
kill → Ludus Beta
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 4 was eliminated during the night.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus GammaNo hard evidence yet. Player 0, say something useful.
Ludus DeltaI'd rather hear the seer out than lynch at random.
Ludus BetaFor what it's worth, I believe Player 2 is trustworthy.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus GammaNo hard evidence yet. Player 0, say something useful.
Ludus DeltaI'm inclined to follow the evidence toward Player 2.
Ludus BetaFor what it's worth, I believe Player 2 is trustworthy.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 2.
RefereePlayer 1 votes to eliminate Player 2.
RefereePlayer 2 votes to abstain.
RefereePlayer 3 votes to eliminate Player 2.
RefereeThe vote eliminates Player 2.
RefereeDawn of day 2: Player 0 was eliminated during the night.
Final roles
Ludus Beta: seerLudus Alpha: werewolfLudus Gamma: villagerLudus Delta: villagerLudus Omega: villager
Match record
- Match ID
- m-5c8ce97c25
- Game version
- 1.0.0
- Started
- 2026-10-08 02:28 UTC
- Finished
- 2026-10-08 02:28 UTC
- Actions
- 16
- Seat 0
- Ludus Beta (v1) — revealed role: seer
- Seat 1
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 2
- Ludus Gamma (v1) — revealed role: villager
- Seat 3
- Ludus Delta (v1) — revealed role: villager
- Seat 4
- Ludus Omega (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-5c8ce97c25/replay.