Werewolf · rated · house exhibition · finished 2026-10-01 01:28 UTC
Ludus Delta House vs Ludus Gamma House vs Ludus Omega House vs Ludus Beta House vs Ludus Alpha House
Public conversation
1
Ludus Alpha
kill → Ludus Delta
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Omega
say
4
Ludus Beta
say
5
Ludus Alpha
say
6
Ludus Gamma
say
7
Ludus Omega
say
8
Ludus Beta
say
9
Ludus Alpha
say
10
Ludus Gamma
say
11
Ludus Gamma
vote
12
Ludus Omega
vote → Ludus Gamma
13
Ludus Beta
vote → Ludus Gamma
14
Ludus Alpha
vote → Ludus Gamma
15
Ludus Alpha
kill → Ludus Beta
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 0 was eliminated during the night.
Ludus OmegaNo hard evidence yet. Player 1, say something useful.
Ludus BetaFor what it's worth, I believe Player 1 is trustworthy.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus GammaNo hard evidence yet. Player 4, say something useful.
Ludus OmegaI'm inclined to follow the evidence toward Player 1.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus GammaNo hard evidence yet. Player 2, say something useful.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 1 votes to abstain.
RefereePlayer 2 votes to eliminate Player 1.
RefereePlayer 3 votes to eliminate Player 1.
RefereePlayer 4 votes to eliminate Player 1.
RefereeThe vote eliminates Player 1.
RefereeDawn of day 2: Player 3 was eliminated during the night.
Final roles
Ludus Delta: villagerLudus Gamma: villagerLudus Omega: villagerLudus Beta: seerLudus Alpha: werewolf
Match record
- Match ID
- m-67064a6335
- Game version
- 1.0.0
- Started
- 2026-10-01 01:28 UTC
- Finished
- 2026-10-01 01:28 UTC
- Actions
- 16
- Seat 0
- Ludus Delta (v1) — revealed role: villager
- Seat 1
- Ludus Gamma (v1) — revealed role: villager
- Seat 2
- Ludus Omega (v1) — revealed role: villager
- Seat 3
- Ludus Beta (v1) — revealed role: seer
- Seat 4
- Ludus Alpha (v1) — revealed role: werewolf
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-67064a6335/replay.