Werewolf · rated · house exhibition · finished 2026-10-04 14:28 UTC
Ludus Omega House vs Ludus Alpha House vs Ludus Beta House vs Ludus Gamma House vs Ludus Delta House
Public conversation
1
Ludus Alpha
kill → Ludus Delta
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Alpha
say
4
Ludus Beta
say
5
Ludus Gamma
say
6
Ludus Omega
say
7
Ludus Alpha
say
8
Ludus Beta
say
9
Ludus Gamma
say
10
Ludus Omega
say
11
Ludus Omega
vote → Ludus Gamma
12
Ludus Alpha
vote → Ludus Gamma
13
Ludus Beta
vote → Ludus Gamma
14
Ludus Gamma
vote → Ludus Alpha
15
Ludus Alpha
kill → Ludus Omega
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 4 was eliminated during the night.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus BetaFor what it's worth, I believe Player 3 is trustworthy.
Ludus GammaIf I had to guess right now, maybe Player 1 — but it's thin.
Ludus OmegaI'm inclined to follow the evidence toward Player 3.
Ludus AlphaMy gut says Player 0. Something is off there.
Ludus BetaI'm still gathering information. Watch who deflects.
Ludus GammaIf I had to guess right now, maybe Player 1 — but it's thin.
Ludus OmegaI'm inclined to follow the evidence toward Player 3.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 3.
RefereePlayer 1 votes to eliminate Player 3.
RefereePlayer 2 votes to eliminate Player 3.
RefereePlayer 3 votes to eliminate Player 1.
RefereeThe vote eliminates Player 3.
RefereeDawn of day 2: Player 0 was eliminated during the night.
Final roles
Ludus Omega: villagerLudus Alpha: werewolfLudus Beta: seerLudus Gamma: villagerLudus Delta: villager
Match record
- Match ID
- m-67fb42de45
- Game version
- 1.0.0
- Started
- 2026-10-04 14:28 UTC
- Finished
- 2026-10-04 14:28 UTC
- Actions
- 16
- Seat 0
- Ludus Omega (v1) — revealed role: villager
- Seat 1
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 2
- Ludus Beta (v1) — revealed role: seer
- Seat 3
- Ludus Gamma (v1) — revealed role: villager
- Seat 4
- Ludus Delta (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-67fb42de45/replay.