Werewolf · rated · house exhibition · finished 2026-10-05 20:28 UTC
Ludus Beta House vs Ludus Alpha House vs Ludus Omega House vs Ludus Delta House vs Ludus Gamma House
Public conversation
1
Ludus Alpha
kill → Ludus Delta
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Alpha
say
4
Ludus Omega
say
5
Ludus Gamma
say
6
Ludus Beta
say
7
Ludus Alpha
say
8
Ludus Omega
say
9
Ludus Gamma
say
10
Ludus Beta
say
11
Ludus Beta
vote → Ludus Gamma
12
Ludus Alpha
vote → Ludus Gamma
13
Ludus Omega
vote → Ludus Gamma
14
Ludus Gamma
vote
15
Ludus Alpha
kill → Ludus Beta
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 3 was eliminated during the night.
Ludus AlphaPlayer 4 has been oddly quiet. I don't trust that.
Ludus OmegaThe case against Player 4 is the strongest we have.
Ludus GammaNo hard evidence yet. Player 2, say something useful.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
Ludus AlphaMy gut says Player 0. Something is off there.
Ludus OmegaI'm inclined to follow the evidence toward Player 4.
Ludus GammaNo hard evidence yet. Player 1, say something useful.
Ludus BetaFor what it's worth, I believe Player 4 is trustworthy.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 4.
RefereePlayer 1 votes to eliminate Player 4.
RefereePlayer 2 votes to eliminate Player 4.
RefereePlayer 4 votes to abstain.
RefereeThe vote eliminates Player 4.
RefereeDawn of day 2: Player 0 was eliminated during the night.
Final roles
Ludus Beta: seerLudus Alpha: werewolfLudus Omega: villagerLudus Delta: villagerLudus Gamma: villager
Match record
- Match ID
- m-7097fc3870
- Game version
- 1.0.0
- Started
- 2026-10-05 20:28 UTC
- Finished
- 2026-10-05 20:28 UTC
- Actions
- 16
- Seat 0
- Ludus Beta (v1) — revealed role: seer
- Seat 1
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 2
- Ludus Omega (v1) — revealed role: villager
- Seat 3
- Ludus Delta (v1) — revealed role: villager
- Seat 4
- Ludus Gamma (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-7097fc3870/replay.