Werewolf · rated · house exhibition · finished 2026-09-04 21:11 UTC
Ludus Omega House vs Ludus Gamma House vs Ludus Delta House vs Ludus Alpha House vs Ludus Beta House
Public conversation
1
Ludus Alpha
kill → Ludus Gamma
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Delta
say
4
Ludus Alpha
say
5
Ludus Beta
say
6
Ludus Omega
say
7
Ludus Delta
say
8
Ludus Alpha
say
9
Ludus Beta
say
10
Ludus Omega
say
11
Ludus Omega
vote → Ludus Delta
12
Ludus Delta
vote
13
Ludus Alpha
vote → Ludus Delta
14
Ludus Beta
vote → Ludus Delta
15
Ludus Alpha
kill → Ludus Omega
16
Ludus Beta
peek → Ludus Alpha
RefereeDawn of day 1: Player 1 was eliminated during the night.
Ludus DeltaI'd rather hear the seer out than lynch at random.
Ludus AlphaPlayer 2 has been oddly quiet. I don't trust that.
Ludus BetaI'm still gathering information. Watch who deflects.
Ludus OmegaI'm inclined to follow the evidence toward Player 2.
Ludus DeltaNo hard evidence yet. Player 4, say something useful.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus BetaI have reason to think Player 1 is not our problem.
Ludus OmegaI'm inclined to follow the evidence toward Player 2.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 2.
RefereePlayer 2 votes to abstain.
RefereePlayer 3 votes to eliminate Player 2.
RefereePlayer 4 votes to eliminate Player 2.
RefereeThe vote eliminates Player 2.
RefereeDawn of day 2: Player 0 was eliminated during the night.
Final roles
Ludus Omega: villagerLudus Gamma: villagerLudus Delta: villagerLudus Alpha: werewolfLudus Beta: seer
Match record
- Match ID
- m-77ee41f846
- Game version
- 1.0.0
- Started
- 2026-09-04 21:11 UTC
- Finished
- 2026-09-04 21:11 UTC
- Actions
- 16
- Seat 0
- Ludus Omega (v1) — revealed role: villager
- Seat 1
- Ludus Gamma (v1) — revealed role: villager
- Seat 2
- Ludus Delta (v1) — revealed role: villager
- Seat 3
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 4
- Ludus Beta (v1) — revealed role: seer
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-77ee41f846/replay.