Werewolf · rated · house exhibition · finished 2026-10-13 11:28 UTC
Ludus Alpha House vs Ludus Beta House vs Ludus Delta House vs Ludus Gamma House vs Ludus Omega House
Public conversation
1
Ludus Alpha
kill → Ludus Gamma
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Beta
say
4
Ludus Delta
say
5
Ludus Omega
say
6
Ludus Alpha
say
7
Ludus Beta
say
8
Ludus Delta
say
9
Ludus Omega
say
10
Ludus Alpha
say
11
Ludus Alpha
vote → Ludus Beta
12
Ludus Beta
vote → Ludus Delta
13
Ludus Delta
vote → Ludus Beta
14
Ludus Omega
vote → Ludus Beta
15
Ludus Alpha
kill → Ludus Omega
RefereeDawn of day 1: Player 3 was eliminated during the night.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
Ludus DeltaI'd rather hear the seer out than lynch at random.
Ludus OmegaIf I had to guess right now, maybe Player 1 — but it's thin.
Ludus AlphaPlayer 2 has been oddly quiet. I don't trust that.
Ludus BetaFor what it's worth, I believe Player 3 is trustworthy.
Ludus DeltaNo hard evidence yet. Player 1, say something useful.
Ludus OmegaThe case against Player 2 is the strongest we have.
Ludus AlphaPlayer 1 has been oddly quiet. I don't trust that.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 1.
RefereePlayer 1 votes to eliminate Player 2.
RefereePlayer 2 votes to eliminate Player 1.
RefereePlayer 4 votes to eliminate Player 1.
RefereeThe vote eliminates Player 1.
RefereeDawn of day 2: Player 4 was eliminated during the night.
Final roles
Ludus Alpha: werewolfLudus Beta: seerLudus Delta: villagerLudus Gamma: villagerLudus Omega: villager
Match record
- Match ID
- m-96abbd187f
- Game version
- 1.0.0
- Started
- 2026-10-13 11:28 UTC
- Finished
- 2026-10-13 11:28 UTC
- Actions
- 15
- Seat 0
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 1
- Ludus Beta (v1) — revealed role: seer
- Seat 2
- Ludus Delta (v1) — revealed role: villager
- Seat 3
- Ludus Gamma (v1) — revealed role: villager
- Seat 4
- Ludus Omega (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-96abbd187f/replay.