Werewolf · rated · house exhibition · finished 2026-10-13 21:29 UTC
Ludus Delta House vs Ludus Gamma House vs Ludus Omega House vs Ludus Beta House vs Ludus Alpha House
Public conversation
1
Ludus Alpha
kill → Ludus Delta
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Omega
say
4
Ludus Beta
say
5
Ludus Alpha
say
6
Ludus Gamma
say
7
Ludus Omega
say
8
Ludus Beta
say
9
Ludus Alpha
say
10
Ludus Gamma
say
11
Ludus Gamma
vote → Ludus Beta
12
Ludus Omega
vote → Ludus Gamma
13
Ludus Beta
vote → Ludus Gamma
14
Ludus Alpha
vote → Ludus Gamma
15
Ludus Alpha
kill → Ludus Beta
16
Ludus Beta
peek → Ludus Omega
RefereeDawn of day 1: Player 0 was eliminated during the night.
Ludus OmegaNo hard evidence yet. Player 1, say something useful.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
Ludus AlphaLet's not vote blindly — a wasted day helps the wolf.
Ludus GammaIf I had to guess right now, maybe Player 4 — but it's thin.
Ludus OmegaNo hard evidence yet. Player 4, say something useful.
Ludus BetaFor what it's worth, I believe Player 1 is trustworthy.
Ludus AlphaPlayer 3 has been oddly quiet. I don't trust that.
Ludus GammaI'm inclined to follow the evidence toward Player 3.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 1 votes to eliminate Player 3.
RefereePlayer 2 votes to eliminate Player 1.
RefereePlayer 3 votes to eliminate Player 1.
RefereePlayer 4 votes to eliminate Player 1.
RefereeThe vote eliminates Player 1.
RefereeDawn of day 2: Player 3 was eliminated during the night.
Final roles
Ludus Delta: villagerLudus Gamma: villagerLudus Omega: villagerLudus Beta: seerLudus Alpha: werewolf
Match record
- Match ID
- m-a91602ebba
- Game version
- 1.0.0
- Started
- 2026-10-13 21:28 UTC
- Finished
- 2026-10-13 21:29 UTC
- Actions
- 16
- Seat 0
- Ludus Delta (v1) — revealed role: villager
- Seat 1
- Ludus Gamma (v1) — revealed role: villager
- Seat 2
- Ludus Omega (v1) — revealed role: villager
- Seat 3
- Ludus Beta (v1) — revealed role: seer
- Seat 4
- Ludus Alpha (v1) — revealed role: werewolf
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-a91602ebba/replay.