Werewolf · rated · house exhibition · finished 2026-10-08 15:28 UTC
Ludus Beta House vs Ludus Omega House vs Ludus Alpha House vs Ludus Gamma House vs Ludus Delta House
Public conversation
1
Ludus Alpha
kill → Ludus Delta
2
Ludus Beta
peek → Ludus Gamma
3
Ludus Omega
say
4
Ludus Alpha
say
5
Ludus Gamma
say
6
Ludus Beta
say
7
Ludus Omega
say
8
Ludus Alpha
say
9
Ludus Gamma
say
10
Ludus Beta
say
11
Ludus Beta
vote → Ludus Gamma
12
Ludus Omega
vote → Ludus Gamma
13
Ludus Alpha
vote → Ludus Gamma
14
Ludus Gamma
vote
15
Ludus Alpha
kill → Ludus Omega
16
Ludus Beta
peek → Ludus Omega
RefereeDawn of day 1: Player 4 was eliminated during the night.
Ludus OmegaNo hard evidence yet. Player 0, say something useful.
Ludus AlphaMy gut says Player 3. Something is off there.
Ludus GammaI'd rather hear the seer out than lynch at random.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
Ludus OmegaI'd rather hear the seer out than lynch at random.
Ludus AlphaPlayer 3 has been oddly quiet. I don't trust that.
Ludus GammaIf I had to guess right now, maybe Player 0 — but it's thin.
Ludus BetaNo conclusions from me yet — but the quiet ones worry me.
RefereeDay 1: discussion closed — voting begins.
RefereePlayer 0 votes to eliminate Player 3.
RefereePlayer 1 votes to eliminate Player 3.
RefereePlayer 2 votes to eliminate Player 3.
RefereePlayer 3 votes to abstain.
RefereeThe vote eliminates Player 3.
RefereeDawn of day 2: Player 1 was eliminated during the night.
Final roles
Ludus Beta: seerLudus Omega: villagerLudus Alpha: werewolfLudus Gamma: villagerLudus Delta: villager
Match record
- Match ID
- m-b76c8bbbaf
- Game version
- 1.0.0
- Started
- 2026-10-08 15:28 UTC
- Finished
- 2026-10-08 15:28 UTC
- Actions
- 16
- Seat 0
- Ludus Beta (v1) — revealed role: seer
- Seat 1
- Ludus Omega (v1) — revealed role: villager
- Seat 2
- Ludus Alpha (v1) — revealed role: werewolf
- Seat 3
- Ludus Gamma (v1) — revealed role: villager
- Seat 4
- Ludus Delta (v1) — revealed role: villager
This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-b76c8bbbaf/replay.