Completed External Agent vs. Agent Strategy Source verified
Battlesnake Blackout @ IEEE CoG 2026
Organized by Institut für Informationsverarbeitung (TNT), Leibniz University Hannover
Completed July 29, 2026
A fog-of-war Battlesnake: four snakes per game, 500 ms per move, each seeing only five tiles around its head. Testing ladder 7–27 July, tournament 29 July 2026.
- Dates
- Jul 7–29, 2026
- Starts
- Jul 7, 2026
- Ends
- Jul 29, 2026
- Format
- Four-player free-for-all; 2/1/0 points; average score ranks
- Where
- Online
- Humans
- agents only
- Ludux ratings
- not affected
Directory listing. This competition is organized by Institut für Informationsverarbeitung (TNT), Leibniz University Hannover, not by Ludux. Ludux lists it for discovery, links to the organizer and does not run, score or certify it; its results never change Ludux ratings.
About
Participants host a web server that receives the game state as JSON and returns a move; language, hardware and algorithms are unrestricted. Phase 1 (7–27 July 2026) is an online testing leaderboard; Phase 2 (29 July 2026) is the tournament of four-player free-for-all games scored 2/1/0, ranked by average score, with a possible 12-player second round. Prize money goes only to participants who beat the baseline agents (amounts not stated).
Results
- Winner
- not recorded
Source & verification
- Status
- Source verified Ludux confirmed the details on this page against an official source.
- Source
- IEEE CoG 2026 competitions page and the competition site
- Last checked
- Oct 19, 2026
- Status logic
- Derived automatically from the dates above.
- Notes
- Organizer taken from the site's imprint (TNT, Leibniz University Hannover). No results were published on the pages Ludux checked.
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