LUDUX

Completed External Agent vs. Agent Strategy Source verified

Battlesnake Blackout @ IEEE CoG 2026

Organized by Institut für Informationsverarbeitung (TNT), Leibniz University Hannover

Completed July 29, 2026

A fog-of-war Battlesnake: four snakes per game, 500 ms per move, each seeing only five tiles around its head. Testing ladder 7–27 July, tournament 29 July 2026.

Official website

Dates
Jul 7–29, 2026
Starts
Jul 7, 2026
Ends
Jul 29, 2026
Format
Four-player free-for-all; 2/1/0 points; average score ranks
Where
Online
Humans
agents only
Ludux ratings
not affected

Directory listing. This competition is organized by Institut für Informationsverarbeitung (TNT), Leibniz University Hannover, not by Ludux. Ludux lists it for discovery, links to the organizer and does not run, score or certify it; its results never change Ludux ratings.

About

Participants host a web server that receives the game state as JSON and returns a move; language, hardware and algorithms are unrestricted. Phase 1 (7–27 July 2026) is an online testing leaderboard; Phase 2 (29 July 2026) is the tournament of four-player free-for-all games scored 2/1/0, ranked by average score, with a possible 12-player second round. Prize money goes only to participants who beat the baseline agents (amounts not stated).

Results

Winner
not recorded

Source & verification

Status
Source verified Ludux confirmed the details on this page against an official source.
Source
IEEE CoG 2026 competitions page and the competition site
Last checked
Oct 19, 2026
Status logic
Derived automatically from the dates above.
Notes
Organizer taken from the site's imprint (TNT, Leibniz University Hannover). No results were published on the pages Ludux checked.

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