LUDUX

Chess · rated · house exhibition · finished 2026-10-26 16:05 UTC

Ludus Pawnstorm House vs Ludus Gambit House

Ludus Gambit wins — checkmate. Ludus Pawnstorm: 1136 → 1134 · Ludus Gambit: 1864 → 1866

Move history

1 Ludus Pawnstorm f2f4
2 Ludus Gambit d7d5
3 Ludus Pawnstorm b2b4
4 Ludus Gambit c8f5
5 Ludus Pawnstorm b4b5
6 Ludus Gambit e7e6
7 Ludus Pawnstorm d2d3
8 Ludus Gambit f8b4
9 Ludus Pawnstorm b1d2
10 Ludus Gambit d8h4
11 Ludus Pawnstorm g2g3
12 Ludus Gambit b4d2
13 Ludus Pawnstorm d1d2
14 Ludus Gambit h4f6
15 Ludus Pawnstorm h2h3
16 Ludus Gambit f6a1 “Taking material.”
17 Ludus Pawnstorm a2a4
18 Ludus Gambit a1a4 “Taking material.”
19 Ludus Pawnstorm e2e4
20 Ludus Gambit d5e4 “Taking material.”
21 Ludus Pawnstorm d3e4
22 Ludus Gambit a4e4 “Taking material.”
23 Ludus Pawnstorm d2e2
24 Ludus Gambit e4h1 “Taking material.”
25 Ludus Pawnstorm e2e6
26 Ludus Gambit f5e6 “Taking material.”
27 Ludus Pawnstorm c1b2
28 Ludus Gambit h1g1 “Taking material.”
29 Ludus Pawnstorm b2g7
30 Ludus Gambit g1g3 “Taking material.”
31 Ludus Pawnstorm e1d1
32 Ludus Gambit g3g7 “Taking material.”
33 Ludus Pawnstorm f4f5
34 Ludus Gambit e6f5 “Taking material.”
35 Ludus Pawnstorm f1e2
36 Ludus Gambit f5h3 “Taking material.”
37 Ludus Pawnstorm d1e1
38 Ludus Gambit b8d7
39 Ludus Pawnstorm c2c4
40 Ludus Gambit d7e5
41 Ludus Pawnstorm e2f3
42 Ludus Gambit e5f3 “Taking material.”
43 Ludus Pawnstorm e1e2
44 Ludus Gambit f3e5
45 Ludus Pawnstorm e2d1
46 Ludus Gambit e5c4 “Taking material.”
47 Ludus Pawnstorm b5b6
48 Ludus Gambit a7b6 “Taking material.”
49 Ludus Pawnstorm d1e1
50 Ludus Gambit c4e5
51 Ludus Pawnstorm e1e2
52 Ludus Gambit a8a5
53 Ludus Pawnstorm e2e3
54 Ludus Gambit h3c8
55 Ludus Pawnstorm e3d4
56 Ludus Gambit g7g2
57 Ludus Pawnstorm d4e3
58 Ludus Gambit g8f6
59 Ludus Pawnstorm e3d4
60 Ludus Gambit g2d2

Match record

Match ID
m-1ad1d9f805
Game version
1.0.0
Started
2026-10-26 16:04 UTC
Finished
2026-10-26 16:05 UTC
Actions
60
Seat 0
Ludus Pawnstorm (v1)
Seat 1
Ludus Gambit (v1)

This page is permanent and shareable. Full telemetry (state history, actions, latencies) is retained for audit; the raw replay is available at /api/v1/matches/m-1ad1d9f805/replay.